White Almond


White Almond (3 views), 2001. Wood, melamine, Plexiglas, handles, hinges, wheels, w 35” x d 35” x h 86”, destroyed

White Almond is a framing device not unlike a camera. It is a catalyst, an exploratory probe, a gauge, and, at times, something akin to Ikea furniture. Upon first inspection, it may lack a certain immediate specificity of function, yet indistinctness is in fact one of its engineered traits. It is approachable at its core, having intentionally absolved its fixed command of space and strict clinical nature to become a non-threatening, mobile, and simultaneously stylish addition to a space. The primary usage is, but not limited to, the formation of a dialog between an individual and the space of a wall or closet. It has less in common with a litmus test, in which a single factor determines the outcome, than the projective Rorschach test and its stress on series and cumulative interpretations.

Special thanks to Eric Zeszotarski of Solid Studio

Tools


Tools, 2001, c-print, h 10” x w 24”

I have been photographing in a Medical Examiner office and a morgue over the past ten years. After witnessing my first autopsy, I realized that nothing in these places was going to help prepare me for the inevitability of death. Nevertheless, from that first moment on, every time I went to the morgue I found new and compelling reasons to keep returning.

The scholar Philippe Aries said “...death has become unnameable. Everything henceforth goes on as if neither I nor those who are dear to me are any longer mortal. Technically we admit we might die... but really at heart we feel we are non–mortals. And surprise! Our life is not as a result gladdened!” In a way my inoculation has worked. Through direct experience I have introduced something into my life that will not make anyone exempt from death, yet it has made the prospect of its occurrence incredibly more natural and acceptable.

Device


Device (Mütter Museum), 2001, gelatin silver print, h 20” x w 16”

This device was found in a back storage room of the Mütter Museum in Philadelphia, PA. It was most likely utilized to measure skull sizes in support of 19th century theories regarding skull shape and intelligence; however, at some point it became divorced from its informative labeling. Accordingly, it cannot be identified with absolute certainty.

The Swimmer




The Swimmer, 2001, video, color, sound, total running time 24 minutes and 37 seconds (three stills from film comprised of 401 images)

The Swimmer is a layering of inaccessible performance, automatically formatted video, and exceptionally thorough documentation. Ten Hours from now I will begin a seventy-five mile, three day, walking expedition from my apartment in Brooklyn to upstate New York to participate in an event called the Brewster Project. This will be my very own hallucinatory trip upriver into the heart of darkness, during which I will be continually broadcasting to the world – at maximum volume from speakers attached to my body – the entirety of Martin Sheen's hypnotic interior monologue extracted from Francis Ford Coppola’s film Apocalypse Now. Digital images will be produced systematically throughout the trip. Then, upon completion of the journey, these stills will be coupled with Sheen’s monologue to serve as a new and unexpected accompaniment for a well-worn audio track.

The piece is called The Swimmer, in honor of Burt Lancaster's itinerant character in the 1968 film of the same title. The Swimmer is one of the most effectively appalling of all quest films, perhaps even more so than Apocalypse Now, because its calamities are sited in an innocuous suburban landscape during the height of the Vietnam War.

Heroes


Heroes, 2001, video, color, sound, total running time 7 minutes and 11 seconds

In 1989 the film Mac and Me was released to absolutely no critical acclaim, without doubt because it is an exercise in patent fakery. Mac and Me is a scene-by-scene rip-off of Steven Spielberg’s film E.T. the Extraterrestrial. Mac and Me is not a very good film by any standard, which makes it a perfect candidate for filmic resuscitation and shock therapy. The goal: to exhaustively look through the film to find and subsequently celebrate one small kernel of possibility from within a seemingly endless progression of commonplace scenes.

Heroes extracts and contextually modifies a generic sequence in which FBI agents are engaged in a frenetic foot chase up to and through a mall. By slowing down the sequence to 12% of the original speed the awkward and exaggerated actions of these hack actors are transformed into motions ethereal and balletic. Aside from slowing the speed of the footage, a significant liberty has been taken with the original narrative flow of Mac and Me. The chase sequence has been re-cut so that what the FBI agents are pursuing is conspicuously absent. Viewed unaltered the plot is turgid and the action predictable, yet edited and slowed the significance of their quest becomes cryptic and their movements are marked by unusual delicacy and refinement. Furthermore, the audio component of Heroes assists in transmuting the original footage into something remarkable. The soundtrack, once slowed down to 12% of the original speed, has more in common with ambient experimental music than maudlin film scores. Time elongation converts the music from something stale to something unusually changing and airy.

Ultimately, a heroic action is something done in response to a desperate situation. The purpose of Heroes is to scrounge through another filmmaker’s cinematic detritus until something worth honoring is found. This project is a collaboration with Tom Kehn.

Orphan

Orphan, 2001, total running time 44 minutes and 17 seconds

Just because something doesn't do what you planned it to do doesn't mean it's useless. – Thomas Edison

Orphan is a 44 minute, 17 second sound piece that took one year to create. For the first six months of the project, every week samples were randomly extracted from the New York region airwaves. The material gathered, which ran the gamut from rash cream commercials to "blazin’ hip hop," was the raw material upon which a series of experiments were to be conducted. The intention of the research was to ascertain if the authoritative language and tone of voice utilized on commercial radio could be broken down and distilled into an essence. Once the soon to be obsolete products were edited out and the remaining absences filled, it only remained to organize the residue into a presentable form.

Could the new hybrid function in an assertive manner like the parental source promotions, however with the end goal of selling absolutely nothing? The answer we have found, after much trial and error, is a swaggering and secure yes – the poised language of marketing can be mined and forced to function on new terms, yet with a certain number new and unpleasant side effects coming to the forefront.

Genetic tampering, even with seemingly simple Am/Fm radio source material, is messy business with unpredictable results. Your engineered product may look fine now, only to dissolve before your eyes moments later. Instability becomes the norm and that’s the risk of advancing evolution. It might seem difficult at first listening to our alpha voice die – it’s always hard to loose a leader – however, there are few pleasures greater for a victim of commercial over–saturation than witnessing power itself stuttering and spurting, untethered by sales objectives, eventually degenerating into nonsensical tongues. Think of Orphan as something reclaiming territory by generating a waste of time. This project is a collaboration with Tom Kehn.

The Swimmer



The Swimmer, 2001, c-print mounted to Sintra and Plexiglas, h 48.403” x w 36.4” (bottom image: film still of Colonel Walter E. Kurtz from Francis Ford Coppola's 1979 film Apocalypse Now)